At a glance
This sim plots the momentum that relativity assigns to a particle of rest mass m0 against its speed v, next to Newton's m0v. It shows where the two agree, where they part, and what controls the difference.
What you'll learn
- How relativistic momentum compares with Newton's m₀v over the whole range of speeds, up to c.
- How to read the momentum, and the factor γ, off the plot for any speed and rest mass.
- What the rest mass m₀ does to the curve, and what it leaves alone.
- Why momentum takes this form, and what stays the same in every frame.
What's on screen
- Blue curve: the relativistic momentum p/c at each speed.
- Grey dashed line: Newton's momentum m₀v.
- Amber dashed line: the speed limit v = c.
- Violet marker: your point, set by the v slider.
- Controls panel: m₀, v, and the readout γ and p/c at your point. Hover the plot to read any other point.
Axes: v/c across (0 to 1), p/c up (0 to 10), both in units where c = 1.
The controls
Press ⌖ on a row to see where that control sits in the sim.
| Control | What it changes | Range | |
|---|---|---|---|
| Rest mass m₀ | The particle's rest mass, in the sim's own mass unit. | 0.5–5 opens at 1.0 | |
| Your point v | The speed of your point, as a fraction of c. It moves the violet marker. | 0–0.999c opens at 0.100c | |
| △ Show ratio layer | Shades the band between Newton's grey line and the blue curve. | on / off opens off | |
| ⊙ View low velocity | Zooms the plot to v = 0–0.1c and p/c = 0–0.15. The v slider's top drops to 0.1c, and the v = c line is off the plot. | on / off | |
| Readouts | m₀, v, and γ with p/c, all at your point. | panel | |
| ↻ Reset | Restores the defaults and restarts the mode you are in. | top bar |
Fixed: the p/c axis stays at 0–10 in the full view and never rescales.
Speed levels off, momentum does not
In Newton's mechanics momentum is just mass times speed:
So a steady push, which adds momentum at a steady rate (F = dp/dt), could take a particle past any speed. Relativity keeps F = dp/dt, so something else has to give way.
- The speed gives way. Along the blue curve the momentum keeps rising while v creeps toward the amber line without reaching it.
- The plot stops at p/c = 10. For m₀ = 1.0 the curve leaves the top at v = 0.995c, and the sim draws an arrow and "p → ∞".
- At the slider's top, v = 0.999c, p/c is already 22.3 for m₀ = 1.0: more than twice the height of the plot.
γ is always there, but easy to miss at low speed
The blue curve is Newton's m₀v multiplied by the Lorentz factor γ, at every speed. Nothing switches on at some threshold.
- At v = 0.1c, γ = 1.005: a 0.5% change. That is the right edge of the low-velocity view, where blue and grey look like one line.
- The ratio layer shades p − m₀v, the momentum that γ adds. At v = 0.9c and m₀ = 1.0, p/c = 2.06 against Newton's 0.90, so the band, 1.16, is taller than Newton's whole value.
How steeply momentum climbs
Momentum grows faster than speed, and the gap widens as v approaches c. Values for m₀ = 1.0:
| speed v | γ | p/c | Newton m₀v |
|---|---|---|---|
| 0.45c | 1.12 | 0.504 | 0.450 |
| 0.90c | 2.29 | 2.06 | 0.900 |
| 0.99c | 7.09 | 7.02 | 0.990 |
| 0.999c | 22.4 | 22.3 | 0.999 |
- Doubling v from 0.45c to 0.90c multiplies p by 4.10. Newton gives 2.
- From 0.90c to 0.99c, v rises by 10% while p rises by a factor of 3.4. From 0.99c to 0.999c, v rises by 0.9% and p by a factor of 3.2.
What the rest mass does
Rest mass m₀ is a property of the particle, the same number in every frame. In p/c = γ m₀ β it multiplies everything, and γ contains no mass.
These sliders move the sim too.
- Doubling m₀ doubles p at every speed. At v = 0.6c, p/c is 0.750 for m₀ = 1.0 and 1.50 for m₀ = 2.0.
- The speed limit stays at c, and γ does not change.
- The curve reaches the top of the fixed axis at a lower speed (0.995c for m₀ = 1.0, 0.981c for m₀ = 2.0), only because every value is larger.
Why γ is forced, and what stays fixed
Total momentum has to be conserved in a collision in every inertial frame. Velocities do not simply add between frames, so a collision that conserves Σ m₀v in one frame generally does not conserve it in a boosted frame. Σ γ m₀ v, together with the total energy, is conserved in every inertial frame. That is why γ belongs in the definition, and is not a fit to data. (The sim does not simulate collisions. This is the argument behind the curve.)
Energy and momentum together form one four-vector, with E = γ m₀c². With the metric η₀₀ = −1, ηij = δij, its length is the same in every frame:
In other frames p and E change, but m₀ does not. Moving the m₀ slider changes the particle, not the frame. Rearranged, the length is:
Where it matters
- Magnetic spectrometers. A charge q moving across a field B follows a circle of radius r = p/(qB), with p = γ m₀ v. Detectors measure momentum from the curvature of the track.
- The LHC. A 6.8 TeV proton has γ = E/(m₀c²) ≈ 7250, so its speed is within about 10⁻⁸ of c. The speed tells almost nothing, which is why beams are quoted in TeV and not in m/s.
Go deeper: low speed, and "relativistic mass"
- Low speed. For v ≪ c, γ ≈ 1 + ½β², so p ≈ m₀v (1 + ½v²/c²). At 0.1c the correction is 0.5%, the size of γ − 1 in the low-velocity view.
- One mass. Some older texts write p = m(v) v with m = γm₀ and call it "relativistic mass". This course keeps one mass, the invariant m₀. γ goes with the velocity, and not with the mass.
Summary
Key points
- At low speed γ ≈ 1, and p matches Newton's m₀v.
- The rest mass multiplies the whole curve. γ carries no mass.
- γ is forced by conservation in every frame. With energy it makes a four-vector whose length, −m₀²c², is invariant.
- Near c, momentum (or energy) is the useful measure, not speed.
Common mix-ups
- "Momentum levels off near c." The speed levels off. p = γ m₀ v keeps growing; the 0–10 axis is where the plot stops, not where the physics does.
- "γ already carries the mass, so m₀ doesn't matter." γ = 1/√(1 − β²) contains no mass. Doubling m₀ doubles every p and leaves the speed limit at c.
- "Mass grows with speed, so m₀ is the wrong mass." The course uses one mass, the rest (invariant) mass. γ goes with the velocity.
Things to try on your own
- With m₀ = 1.0, find the speed at which p/c = 1.00, and compare it with Newton's.
- Set m₀ = 5.0 and find the speed at which the marker leaves the plot. Compare it with 0.995c for m₀ = 1.0.
- Turn the ratio layer on and find the speed above which the band is taller than the grey line at the same speed.