Scalars vs. Vectors Under Rotation
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SOriginal axes (S)axes x, y
drag the tip of A or B
Readouts · S frame
A
B
invariant
invariant
interval
S′Rotated axes (S′)θ = 0°
Readouts · S′ frame
A
B
invariant
invariant
interval
Rotation of axes (S → S′, axes rotated CCW by θ)
Matrix form (passive rotation)
Euclidean norm — a scalar
Distance (spatial interval) — invariant