Physics I
Mechanics, Matter, Heat and Waves in 14 chapters — from “Units and Measurement: What a Number Has to Carry” to “Waves”.
Chapters
- Units and Measurement: What a Number Has to Carry
- A number without a unit says nothing
- Seven units, and why they are defined by constants
- Units are algebra, so carry them through
- How many digits have you earned?
- Arithmetic that does not invent precision
- Putting a size on your own uncertainty
- What is left of a quantity when you strip its size away
- The test every equation must pass
- Why the bob's mass cannot be in the answer
- Answering questions nobody gave you data for
- Motion in a Straight Line
- Pinning a moving object to a single number
- How far it went, and how far it got
- Squeezing the interval until one instant is left
- Speed at an instant needs no separate rule
- When the velocity will not hold still
- A minus sign is not the same as slowing down
- Why an area on a graph comes out in metres
- Three equations, and the one condition they all need
- What a falling body does, second by second
- Reaction, braking, and the metres between them
- Motion depends on who is watching
- Motion in a Plane
- A sign can only point two ways
- Where you are, and how far you have got
- Arrows add head to tail
- Every arrow is two numbers
- Two ways to multiply, and what each one measures
- When the path bends, velocity and acceleration part company
- Velocity is always measured against something
- One motion in a plane is two motions on a clock
- What a thrown ball is really doing
- Turning without speeding up
- The Laws of Motion
- Nothing pushed you
- The observers the laws are written for
- Force is the rate at which momentum changes
- Three equations at once, and no memory of a moment ago
- Every force has a partner, and it acts somewhere else
- Drawing only what touches the body
- What a surface, a string and a spring can push with
- Friction is an unknown you solve for, not a formula you apply
- Which way friction points, and what happens when it lets go
- What holds a car on a bend
- Work, Energy and Power
- What a push has to show for itself
- Whose work, on what, over what distance
- Motion as work already banked
- Adding up a force that will not sit still
- The theorem survives a force that changes
- Forces that give the energy back
- The sum that stays put
- A spring is that area you can feel
- When friction is in the room
- How fast the energy moves
- What survives a collision
- Systems of Particles and Rotational Motion
- Why a rolling drum is not a sliding block
- The one point that moves as if it were a particle
- Why an explosion cannot shift the centre of mass
- The vector that points along the axis, where nothing is moving
- Turning at a steady rate
- Torque, and the point you measure it about
- What it takes for a body to stay put
- Moment of inertia, worked out rather than looked up
- Newton's second law, rewritten for turning
- Angular momentum, and the two conditions it needs
- Rolling, where the two motions are locked together
- Gravitation
- A timetable nobody could explain
- One of Kepler's three laws is not about gravity at all
- The Moon falls too
- From points to planets
- Measuring the constant, and weighing the Earth
- Gravity is strongest where you are standing
- The energy stored in being apart
- What it takes to stay in orbit
- The energy ledger of a closed orbit
- The speed that does not come back
- Mechanical Properties of Solids
- A rope, a rail and a mountain
- Stress is what the solid does back
- Pull a wire until it breaks, and watch what it does
- The slope of the straight part is the material
- Two wires in a row, and a bone under a circus
- Sliding one face past another, and which face carries the area
- Squeezed from every side at once
- Where the work you did on the wire went
- Sizing a rope, shaping a rail, capping a mountain
- Mechanical Properties of Fluids
- A fluid cannot be pushed sideways
- Depth, and nothing else, sets the pressure
- Reading a pressure as a height
- The upthrust hidden in the depth law
- One pressure, two pistons
- What stays the same when a fluid flows
- Where the pipe narrows, the pressure falls
- The shear a fluid resists only while it is moving
- Falling through treacle
- A liquid surface costs energy
- Where the liquid meets the solid
- Thermal Properties of Matter
- What flows when a tumbler feels cold
- Putting a number on hotness
- Warm it and it grows; stop it and it pushes
- Where the coefficient will not stay still
- How much heat a kilogram needs, and how to weigh it
- The temperature that refuses to rise
- Pressure decides which state you get
- Heat crawling through matter
- Heat carried by the fluid itself
- Heat that crosses empty space
- How fast a hot thing cools
- Thermodynamics
- The heat that goes into the river
- What a wall decides
- Two numbers fix a gas, and sometimes nothing fixes it
- Two ways in, and only two
- The first law, and the sign that decides every answer
- Why one gas needs two specific heats
- Work is the area under the path you took
- The curve that falls faster
- What grades an engine, and what grades a refrigerator
- The law that decides which way
- The best engine that can exist
- Kinetic Theory
- The gas is not sitting still
- Three lengths, and why they must not be confused
- One constant that every gas agrees on
- Pressure is a rain of collisions
- What a thermometer is really measuring
- Why squeezing a gas warms it
- Counting the ways a molecule can hold energy
- From a mode count to the heat a substance swallows
- How far a molecule gets before it is hit
- Oscillations
- The motions that come back
- Which functions of time repeat, and after how long
- The one oscillation that is a cosine
- The circle hidden in the to and fro
- Phase, or where in the cycle you are
- How fast, and how hard: velocity and acceleration
- What has to be true of the force
- Energy passed back and forth
- The pendulum, resolved along the arc
- Why every real oscillation dies away
- Pushing it, and what happens when you push in time
- Waves
- A line of oscillators, tied together
- One wave, two graphs
- The pattern moves faster than the string does
- Tension pulls, mass resists, and the speed is the ratio
- Sound is a pressure wave, and the pressure is not isothermal
- Two waves in one place add, then walk away unchanged
- What a wall does to a pulse
- The wave that goes nowhere
- The ends choose the notes
- What the ear hears when two frequencies arrive together
- One plucked string, and the whole book behind it