Wiki SR simulations (v1) — SuperSTEM special-relativity engine.
Concept
Velocities combine as u⊕v = (u+v)/(1+uv) (c = 1), so two sub-light speeds never add up to c or beyond.
Serves
Intuition that the naive sum u+v overshoots the true result; the denominator (1+uv) keeps every combination strictly below the speed of light.
Inquiry
What does relativity say two 0.9c speeds combine to? What happens as both inputs approach c? What sets the gap between the Galilean and relativistic sums?
Misconception
That velocities simply add (0.9c + 0.9c = 1.8c), or that two large speeds can combine to exactly reach c.
Pedagogy principles applied
ID
Principle
How it shows up here
H1
Misconception is structural, not a text card
The "velocities just add to 1.8c" and "exactly reaches c" errors are wrong prediction choices; the rebuttal appears only if the student picks one.
D6/D7
Guided inquiry reveals in stages
Five sidebar cards run predict → read the number line → push both toward c → isolate the gap → resolve with the law.
A2
Fewest objects
Opens with two velocity sliders and their two sums; no metric cards or counts that no step reads.
C
Every number earns its place
u, v, the relativistic sum, the Galilean sum and their gap are each read, predicted, or compared by a step.
Phys
No false animation
Velocities are static sliders (SR frames are inertial); nothing auto-sweeps β over time and no marker rides a curve untethered from a slider.
Relativistic Velocity Addition
Number linewhere does each sum land?
uvGalilean u+vRelativistic u⊕vforbidden (|value| > c)
The race against lighthow far each sum travels vs a light pulse