Rolling With Slipping

When a wheel or ball moves along a surface, we often assume it rolls without slipping — meaning the contact point is instantaneously at rest relative to the surface. However, when the net torque or applied force overwhelms the maximum static friction available, this condition breaks down. The object then undergoes rolling with slipping (also called impure rolling or slip-rolling), where the contact point slides along the surface and kinetic friction replaces static friction as the governing force. This situation arises in everyday life constantly: a car spinning its wheels on ice, a bowling ball skidding down a lane before it begins to roll cleanly, or a braking car whose wheels lock up and skid. In each case, there is a mismatch between the translational velocity of the center of mass and the rotational velocity of the object. The condition for pure rolling, vcm=Rωv_{cm} = R\omega, is violated, and the two motions must be analyzed independently using Newton's second law and the rotational equation of motion. Understanding rolling with slipping requires carefully tracking how kinetic friction simultaneously decelerates the translational motion and accelerates (or decelerates) the rotational motion until — if conditions allow — the object eventually reaches the pure rolling condition. This interplay between linear and angular dynamics is one of the most elegant examples of how translational and rotational physics are coupled through friction.

Key takeaways
  • The Pure Rolling Condition and Its Violation
  • Equations of Motion During Slipping
  • Approach to Pure Rolling
  • Energy Considerations

The Pure Rolling Condition and Its Violation

For a disk or sphere of radius RR rolling without slipping, the velocity of the center of mass vcmv_{cm} and the angular velocity ω\omega must satisfy vcm=Rωv_{cm} = R\omega. When this equality holds, the contact point has zero velocity relative to the ground, and static friction (up to its maximum value fs≤μsNf_s \leq \mu_s N) provides any needed force. Rolling with slipping occurs when vcm≠Rωv_{cm} \neq R\omega. If vcm>Rωv_{cm} > R\omega, the contact point slides forward (as with a skidding ball), and kinetic friction acts backward on the object. If vcm<Rωv_{cm} < R\omega (spin exceeds translation, as with a car wheel spinning on ice), the contact point moves backward relative to the ground, and kinetic friction acts forward.

Equations of Motion During Slipping

Once slipping occurs, the friction force is kinetic: fk=μkN=μkmgf_k = \mu_k N = \mu_k mg (on a horizontal surface). This force acts at the contact point and governs both translational and rotational motion independently. For translation: macm=−fk=−μkmgma_{cm} = -f_k = -\mu_k mg, giving acm=−μkga_{cm} = -\mu_k g (deceleration if vcm>Rωv_{cm} > R\omega). For rotation about the center of mass: Iα=fkRI\alpha = f_k R, so α=μkmgRI\alpha = \frac{\mu_k mg R}{I} (angular acceleration). For a solid sphere, I=25mR2I = \frac{2}{5}mR^2, so α=5μkg2R\alpha = \frac{5\mu_k g}{2R}. For a solid cylinder, I=12mR2I = \frac{1}{2}mR^2, so α=2μkgR\alpha = \frac{2\mu_k g}{R}.

Approach to Pure Rolling

As time progresses, kinetic friction decelerates vcmv_{cm} and accelerates ω\omega (or vice versa). The velocities evolve as: vcm(t)=v0−μkgtv_{cm}(t) = v_0 - \mu_k g t and ω(t)=ω0+αt\omega(t) = \omega_0 + \alpha t. Pure rolling is restored at time t∗t^* when vcm(t∗)=Rω(t∗)v_{cm}(t^*) = R\omega(t^*): v0−μkgt∗=R(ω0+μkgRI/m⋅t∗R)v_0 - \mu_k g t^* = R\left(\omega_0 + \frac{\mu_k g R}{I/m} \cdot \frac{t^*}{R}\right). Solving for t∗t^* gives the moment slipping ends. After t∗t^*, if no external torque acts, the object continues in pure rolling with constant velocity. Note: energy is lost to heat during slipping due to kinetic friction doing negative net work on the system.

Energy Considerations

During pure rolling, the total kinetic energy is KE=12mvcm2+12Iω2KE = \frac{1}{2}mv_{cm}^2 + \frac{1}{2}I\omega^2. During slipping, energy is dissipated by friction at a rate P=fk⋅vslipP = f_k \cdot v_{slip}, where vslip=∣vcm−Rω∣v_{slip} = |v_{cm} - R\omega| is the slip speed. The energy lost to heat from time 00 to t∗t^* is ΔElost=∫0t∗fkvslip dt\Delta E_{lost} = \int_0^{t^*} f_k v_{slip}\, dt. This is always positive during slipping, meaning the mechanical energy of the system decreases until pure rolling is achieved. This is fundamentally different from pure rolling, where the contact-point friction does no work (since the contact point has zero velocity).

The Key Equation

$$v_{cm}(t) = v_0 - \mu_k g\, t, \qquad \omega(t) = \omega_0 + \frac{\mu_k m g R}{I}\, t
- **v_{cm}(t)** — Center-of-mass velocity (m/s): Translational speed of the center of mass at time t - **v_0** — Initial translational velocity (m/s): Speed of the center of mass at the start of slipping - **\mu_k** — Coefficient of kinetic friction (dimensionless): Ratio of kinetic friction force to normal force during sliding - **g** — Gravitational acceleration (m/s²): 9.8 m/s² near Earth's surface - **\omega(t)** — Angular velocity (rad/s): Rotational speed of the object at time t - **\omega_0** — Initial angular velocity (rad/s): Rotational speed at the start of slipping - **I** — Moment of inertia (kg\cdot m²): Rotational inertia of the object about its center of mass - **R** — Radius (m): Radius of the rolling object ## Worked Example **Problem.** A bowling ball of mass $m = 4.0\text{ kg}$, radius $R = 0.12\text{ m}$, and moment of inertia $I = \frac{2}{5}mR^2$ is thrown onto a lane with initial translational velocity $v_0 = 8.0\text{ m/s}$ and zero initial spin ($\omega_0 = 0$). The coefficient of kinetic friction between ball and lane is $\mu_k = 0.20$. (a) Find the time $t^*$ at which pure rolling begins. (b) Find the final speed $v_f$ at that moment.

t^* \approx 1.17\text{ s}, \quad v_f \approx 5.71\text{ m/s}

**Answer.** Pure rolling begins at approximately $t^* \approx 1.17\text{ s}$, at which point the ball rolls cleanly at approximately $5.71\text{ m/s}$.
Figure
Diagram
Rolling With Slipping: Forces and Velocity ComparisonGround surfaceRωv_cmf_k(kinetic friction)N (normal)mg (weight)Rωv_cmω↑SLIPPING: v_cm > RωApproaching pure rollt = 0 ────── t = t*
Origins · 1 minLeonhard Euler and how this was discovered
LE
Leonhard Euler
1707–1783 · Swiss

Euler formulated the rotational equations of motion for rigid bodies, establishing the framework τ=Iα\tau = I\alpha and developing the general Euler equations for 3D rotation. His work provided the mathematical foundation for analyzing rolling, torque, and angular momentum that underlies all modern treatments of rolling with slipping. Euler lost sight in his right eye at age 28 and became almost totally blind by his late 50s, yet he produced roughly half of his enormous mathematical output after losing his sight — dictating results from memory.

  • Rolling Without Slipping — The idealized case that rolling with slipping departs from; the condition vcm=Rωv_{cm} = R\omega defines the boundary between the two regimes.
  • Static and Kinetic Friction — Rolling with slipping is triggered when the required friction exceeds the static maximum, switching the contact force to kinetic friction — the key physical transition in this phenomenon.
  • Torque and Angular Acceleration — The rotational equation τ=Iα\tau = I\alpha describes how the friction force at the contact point creates angular acceleration during slipping, driving the ball toward the pure rolling condition.
  • Moment of Inertia — The time required to reach pure rolling depends directly on II; objects with larger moments of inertia (hollow cylinders vs. solid spheres) take longer to spin up and transition out of slipping.
  • Energy Dissipation by Friction — Unlike pure rolling, slipping converts mechanical energy into thermal energy via kinetic friction work, making energy analysis essential for understanding the dynamics of the slip-to-roll transition.