Inelastic Collisions & Coefficient of Restitution

Drop a tennis ball from shoulder height and it climbs back to about half. Drop a lump of clay and it stays where it lands. Drop a superball and it nearly returns to your hand. Three materials, three fates — yet all three collisions conserve momentum perfectly. What differs is the refund rate on kinetic energy, and physics grades that refund with a single number: the coefficient of restitution, ee — separation speed divided by approach speed. One for the perfect bounce, zero for the perfect splat, and every real collision somewhere between. If the elastic collision was a special case, ee is the whole spectrum — and an entire exam industry. JEE and ISC papers ask for final velocities at a given ee, the kinetic energy destroyed, the rebound height of a dropped ball, the value of ee from measured heights; NEET asks which quantities survive a "perfectly inelastic" embrace. The machinery is mercifully compact: momentum conservation (exact, always) plus Newton's experimental law (separation =e×= e \times approach) — two linear equations that contain the elastic swap at one end, the sticky crash at the other, and every fender-bender in between. This article builds that machinery: the perfectly inelastic collision and its guaranteed energy bill 12μurel2\tfrac12\mu u_{\rm rel}^2, the general-ee closed forms, the (1−e2)(1-e^2) energy-loss factor, and the dropped-ball dictionary (e=h′/he = \sqrt{h'/h}) that turns a metre rule into a materials-testing lab.

Key takeaways
  • The coefficient of restitution grades a collision: e=separation speedapproach speed=v2−v1u1−u2e = \dfrac{\text{separation speed}}{\text{approach speed}} = \dfrac{v_2 - v_1}{u_1 - u_2}, along the line of impact.
  • e=1e = 1: elastic (the last article). e=0e = 0: perfectly inelastic — the bodies stick and move together. Real collisions: 0<e<10 < e < 1.
  • Momentum is conserved at every ee. Only the kinetic-energy refund varies. "Momentum is lost in inelastic collisions" is the classic false sentence.
  • Perfectly inelastic: common velocity V=m1u1+m2u2m1+m2V = \dfrac{m_1u_1 + m_2u_2}{m_1+m_2}, and the KE destroyed is ΔKE=12 m1m2m1+m2 (u1−u2)2\Delta KE = \tfrac12\,\dfrac{m_1m_2}{m_1+m_2}\,(u_1-u_2)^2 — the maximum loss momentum conservation permits.
  • General ee: the energy destroyed picks up a factor (1−e2)(1 - e^2) of that maximum.
  • Dropped ball: e=h′/he = \sqrt{h'/h} — rebound height measures ee; successive bounces climb to e2he^2h, e4he^4h, …
  • Key idea: momentum conservation plus "separation =e×= e \times approach" solves every head-on collision — with the KE bill scaling as (1−e2)(1-e^2) times the relative-motion energy 12μurel2\tfrac12\mu u_{\rm rel}^2.
The core insight

Every head-on collision obeys momentum conservation exactly, while Newton's experimental law grades the bounce — separation speed equals ee times approach speed — so the pair of linear equations fixes both outcomes for any ee, with kinetic energy 12m1m2m1+m2(u1−u2)2 (1−e2)\tfrac12\frac{m_1m_2}{m_1+m_2}(u_1-u_2)^2\,(1-e^2) destroyed: zero at e=1e=1, and the full relative-motion energy in the perfectly inelastic stick at e=0e=0.

Where this lives today

The modern car is a machine for lowering ee on purpose. A rigid, bouncy vehicle (ee high) would fling its occupants with a large momentum change and hand back crash energy as rebound; crumple zones instead make the collision as plastic as possible — the structure's deformation devours the 12μurel2\tfrac12\mu u_{\rm rel}^2 bill so the cabin doesn't — and crash-test ratings are, in accounting terms, audits of where the (1−e2)(1-e^2) energy went. Sports run the opposite direction of the same industry: federations legislate the bounce — tennis's drop test, cricket and golf ball standards, the periodic "juiced ball" controversies in baseball are all fights over ee — because a few percent of restitution moves home-run counts and serve speeds measurably. Forensic engineers reconstruct highway collisions by assuming momentum conservation exactly and fitting ee from the wreckage separation; asteroid-impact modellers and even video-game physics engines carry a restitution coefficient per material pair. Newton's pendulum measurements have become a parameter in every simulated world.

The physical picture

Rerun the collision movie in slow motion. Compression: the bodies squash, and the kinetic energy of their relative motion pours into strain energy. Restitution: the stored energy pushes them apart again. The coefficient ee is the exchange rate between the two halves — how much of the compression deposit the rebound phase actually refunds, measured in speed. Perfect materials (ideal springs, molecules) refund in full: e=1e = 1. Clay refunds nothing: the deposit is spent on permanently rearranging the material, and the bodies, still touching when the dust settles, share one velocity: e=0e = 0. Steel, wood, rubber sit between, each pair of materials owning its own approximate ee.

Figure
The restitution spectrum — one number grades every collision
e = 0 perfect stick clay, mud, coupling trains e = 1 perfect bounce molecules, ideal springs 0.25 cricket ball on pitch 0.75 tennis ball (regulation) 0.9 superball e = separation speed ÷ approach speed momentum: conserved at EVERY e KE destroyed: (1 − e²) × the relative-motion energy The grade belongs to the collision (both materials, and mildly the speed) — not to one body alone

The crucial bookkeeping fact — the one that fails more exam candidates than any formula — is what the grade does not touch. Momentum conservation comes from Newton's third law: the contact forces are equal and opposite whatever the materials do, so the momentum books balance for clay exactly as for steel. Kinetic energy has no such protection: the missing (1−e2)(1-e^2) share ends up as heat, sound, and permanent deformation — real energy, in inconvenient form. A sticky crash is not a violation of conservation; it is momentum conserved and energy converted. One geometric convention keeps everything honest: ee compares speeds along the line of impact — the common normal at contact. For head-on collisions that is the whole story; for glancing ones, the perpendicular components ignore the collision entirely (the next article's business). And one measurement gift: drop a ball on a rigid floor from height hh and catch the rebound height h′h'. Arrival speed 2gh\sqrt{2gh}, departure speed 2gh′\sqrt{2gh'}, floor immobile — so e=h′/he = \sqrt{h'/h}. A metre rule measures the coefficient in seconds; sports federations write exactly this test into their rulebooks.

The math: one law and one grade

Same 1D cast as before: m1,m2m_1, m_2 with signed velocities u1,u2→v1,v2u_1, u_2 \to v_1, v_2. The first equation never changes — momentum, exact at any ee:

m1u1+m2u2=m1v1+m2v2(1)m_1u_1 + m_2u_2 = m_1v_1 + m_2v_2 \qquad (1)

where: signed velocities, one axis, the eternal law. The second equation is the experimental input — Newton's law of restitution, the graded generalization of the elastic reversal rule:

v2−v1=e (u1−u2)(2)v_2 - v_1 = e\,(u_1 - u_2) \qquad (2)

where: u1−u2u_1 - u_2 — approach (gap-closing) speed; v2−v1v_2 - v_1 — separation speed; ee — the collision's grade, 0≤e≤10 \le e \le 1 for passive collisions. At e=1e = 1 this is the elastic reversal rule; at e=0e = 0 it forces v1=v2v_1 = v_2 — the stick. Two linear equations, two unknowns: every head-on collision is now solvable.

The perfectly inelastic case first (e=0e = 0), because it is the most-asked and the simplest. The bodies leave with one shared velocity, which momentum alone fixes:

V=m1u1+m2u2m1+m2(3)V = \frac{m_1u_1 + m_2u_2}{m_1 + m_2} \qquad (3)

where: VV — the common final velocity, which is nothing but the system's centre-of-mass velocity (a connection the COM articles will cash properly). The kinetic energy destroyed (derivation A) has a form worth memorizing:

ΔKE=12 m1m2m1+m2 (u1−u2)2(4)\Delta KE = \tfrac12\,\frac{m_1m_2}{m_1+m_2}\,(u_1 - u_2)^2 \qquad (4)

where: m1m2m1+m2≡μ\frac{m_1m_2}{m_1+m_2} \equiv \mu — the "reduced mass", smaller than either body; (u1−u2)(u_1-u_2) — the relative speed. Read it physically: only the energy of relative motion is at risk in a collision — the energy of the shared (centre-of-mass) motion is protected by momentum conservation and survives every crash. Sticking destroys the relative-motion energy entirely; that is why e=0e=0 is the maximum possible loss, not "all the KE gone".

The general-ee closed forms (derivation B) interpolate everything:

v1=V−m2 e (u1−u2)m1+m2,v2=V+m1 e (u1−u2)m1+m2,ΔKE=12 μ (1−e2)(u1−u2)2(5)v_1 = V - \frac{m_2\,e\,(u_1-u_2)}{m_1+m_2}, \qquad v_2 = V + \frac{m_1\,e\,(u_1-u_2)}{m_1+m_2}, \qquad \Delta KE = \tfrac12\,\mu\,(1-e^2)(u_1-u_2)^2 \qquad (5)

where: VV is the common-velocity value from (3) — each body leaves at the centre-of-mass velocity plus a rebound share proportional to ee. The energy bill carries the factor (1−e2)(1-e^2): zero at e=1e=1 (elastic — full refund), one at e=0e=0 (the stick — maximum bill). Half the elastic bounce (e=0.5e = 0.5) still destroys three quarters of the at-risk energy — ee enters squared, a favourite MCQ subtlety.

the phrase in the problemthe move
"perfectly inelastic / stick / embed / couple"e=0e=0: equation (3), then (4) for the loss
"coefficient of restitution e = …"equations (1) + (2), or closed forms (5)
"ball dropped from hh rebounds to h′h'"e=h′/he = \sqrt{h'/h}; nth bounce height e2nhe^{2n}h
"loses x% of its KE in the bounce"KE′=e2KEKE' = e^2 KE for a floor bounce → e=1−xe = \sqrt{1 - x}
"what fraction of KE survives a capture"m1/(m1+m2)m_1/(m_1+m_2) for a moving m1m_1 absorbed by resting m2m_2
"is the collision elastic?"compute separation ÷ approach; 1 means yes
Derivation AThe perfectly inelastic collision — common velocity and the guaranteed energy bill

We derive the stick outcome (3) and the destroyed energy (4). The strategy: momentum alone fixes the common velocity (with one shared unknown, one equation suffices); then we compute the KE before and after and factor the difference into the reduced-mass form. Watch the loss depend only on the relative velocity — shift both initial velocities by the same amount and the bill is unchanged, because the shared motion was never at risk.

Step 1. Sticking means one final velocity VV. Momentum:

m1u1+m2u2=(m1+m2)V    ⇒    V=m1u1+m2u2m1+m2m_1u_1 + m_2u_2 = (m_1+m_2)V \;\;\Rightarrow\;\; V = \frac{m_1u_1+m_2u_2}{m_1+m_2}

Step 2. The energy bill: ΔKE=(12m1u12+12m2u22)−12(m1+m2)V2\Delta KE = \left(\tfrac12m_1u_1^2 + \tfrac12m_2u_2^2\right) - \tfrac12(m_1+m_2)V^2. Substitute VV and put everything over (m1+m2)(m_1+m_2):

ΔKE=(m1u12+m2u22)(m1+m2)−(m1u1+m2u2)22(m1+m2)\Delta KE = \frac{(m_1u_1^2 + m_2u_2^2)(m_1+m_2) - (m_1u_1+m_2u_2)^2}{2(m_1+m_2)}

Step 3. Expand the numerator and watch the squares cancel:

m12u12+m1m2u22+m1m2u12+m22u22−m12u12−2m1m2u1u2−m22u22=m1m2(u1−u2)2m_1^2u_1^2 + m_1m_2u_2^2 + m_1m_2u_1^2 + m_2^2u_2^2 - m_1^2u_1^2 - 2m_1m_2u_1u_2 - m_2^2u_2^2 = m_1m_2(u_1-u_2)^2

Step 4. Hence the boxed bill:

ΔKE=12 m1m2m1+m2 (u1−u2)2=12 μ urel2\Delta KE = \tfrac12\,\frac{m_1m_2}{m_1+m_2}\,(u_1-u_2)^2 = \tfrac12\,\mu\,u_{\rm rel}^2

Why the reduced-mass form is the memorable one: it says the at-risk energy is that of a single effective body of mass μ\mu moving at the relative speed — the energy of the approach itself. The centre-of-mass share, 12(m1+m2)V2\tfrac12(m_1+m_2)V^2, is untouchable by ANY internal process, which is also why a moving pair can never be stopped dead by sticking unless its total momentum was zero. *Verified: 3 kg at 4 m/s hits 2 kg at rest and sticks: V=12/5=2.4V = 12/5 = 2.4 m/s; KE 24→12(5)(5.76)=14.424 \to \tfrac12(5)(5.76) = 14.4 J; loss 9.69.6 J. Formula: 12⋅65⋅16=9.6\tfrac12\cdot\frac{6}{5}\cdot16 = 9.6 J ✓ — matching worked example 1.*

Go deeper · Derivation B · 1 minThe general-e closed forms and the (1 − e²) energy factor
Derivation BThe general-e closed forms and the (1 − e²) energy factor

We derive the final velocities and energy loss for arbitrary ee by solving the linear pair (1)+(2), organizing the answer around the centre-of-mass velocity VV. The strategy: solve for the deviations of the final velocities from VV rather than the velocities themselves — the algebra collapses, and the physical structure (shared motion + graded rebound) becomes visible. Watch ee multiply only the deviation terms: the collision can only rescale the relative motion, never touch the joint motion.

Step 1. From momentum, the combination V=m1v1+m2v2m1+m2V = \frac{m_1v_1+m_2v_2}{m_1+m_2} equals its pre-collision value m1u1+m2u2m1+m2\frac{m_1u_1+m_2u_2}{m_1+m_2} — the centre-of-mass velocity is a spectator.

Step 2. Write v1=V+av_1 = V + a, v2=V+bv_2 = V + b. Momentum then demands m1a+m2b=0m_1a + m_2b = 0, so a=−m2m1ba = -\frac{m_2}{m_1}b.

Step 3. Restitution (2): b−a=e(u1−u2)b - a = e(u_1 - u_2). Substitute aa:

b(1+m2m1)=e(u1−u2)  ⇒  b=m1 e (u1−u2)m1+m2,a=−m2 e (u1−u2)m1+m2b\left(1 + \frac{m_2}{m_1}\right) = e(u_1-u_2) \;\Rightarrow\; b = \frac{m_1\,e\,(u_1-u_2)}{m_1+m_2}, \quad a = -\frac{m_2\,e\,(u_1-u_2)}{m_1+m_2}

which is exactly the closed forms (5).

Step 4. Energy. The KE of any two-body state splits cleanly as (shared) + (relative): KE=12(m1+m2)V2+12μ urel2KE = \tfrac12(m_1{+}m_2)V^2 + \tfrac12\mu\,u_{\rm rel}^2. The shared term never changes; the relative speed is rescaled by ee, so its energy is rescaled by e2e^2:

ΔKE=12μurel2−12μ(e urel)2=12 μ (1−e2) urel2\Delta KE = \tfrac12\mu u_{\rm rel}^2 - \tfrac12\mu(e\,u_{\rm rel})^2 = \tfrac12\,\mu\,(1-e^2)\,u_{\rm rel}^2

Why (1−e2)(1-e^2) and not (1−e)(1-e): energy is quadratic in speed. A collision at e=0.5e = 0.5 keeps only a quarter of the at-risk energy, destroying 75% — the linear guess (50%) is the standing distractor. *Verified: e=1e=1 reduces (5) to the elastic closed forms and ΔKE=0\Delta KE = 0 ✓; e=0e=0 gives v1=v2=Vv_1 = v_2 = V and the full bill (4) ✓. Numbers (worked example 3): 2 kg at 6 on 4 kg at rest, e=0.5e=0.5: V=2V = 2; v1=2−4(0.5)(6)6=0v_1 = 2 - \frac{4(0.5)(6)}{6} = 0; v2=2+2(0.5)(6)6=3v_2 = 2 + \frac{2(0.5)(6)}{6} = 3; separation 3=0.5×63 = 0.5 \times 6 ✓; loss 12⋅43⋅0.75⋅36=18\tfrac12\cdot\frac43\cdot0.75\cdot36 = 18 J, and directly 36−(0+18)=1836 - (0 + 18) = 18 J ✓.*

The dropped ball — ee measured with a metre rule

A ball dropped from height hh arrives at the floor at 2gh\sqrt{2gh}; the floor (mass: one planet) does not move, so the restitution law gives departure speed e2ghe\sqrt{2gh}, and the rebound height follows from kinematics:

h′=e2 h    ⇒    e=h′h(6)h' = e^2\,h \;\;\Rightarrow\;\; e = \sqrt{\frac{h'}{h}} \qquad (6)

where: the square is the same quadratic bookkeeping as always — speeds scale with ee, heights (energies) with e2e^2. Bounce again and again: heights fall geometrically, h,e2h,e4h,…h, e^2h, e^4h, \dots — each bounce keeps the same fraction e2e^2. (The full geometric-series machinery — total distance, total time, "how many bounces until…" — is the Bouncing Ball archetype's business; this article owns the measurement.) The regulation tennis ball is a live example: the ITF drops it from 254254 cm onto concrete and demands a rebound of 135135–147147 cm — that is ee between 135/254≈0.73\sqrt{135/254} \approx 0.73 and 147/254≈0.76\sqrt{147/254} \approx 0.76, a rulebook written in restitution coefficients.

Figure
The bounce ladder — heights fall by e² per bounce, speeds by e
h e²h e⁴h e⁶h at each bounce speed out = e × speed in height and energy keep e² per bounce measure: e = √(h′/h) e = 0.8 shown: each rebound climbs to 64% of the last — a geometric ladder down to rest

Limiting cases

caseresultmeaning
e=1e = 1elastic forms, ΔKE=0\Delta KE = 0last article regained
e=0e = 0v1=v2=Vv_1 = v_2 = V, loss =12μurel2= \tfrac12\mu u_{\rm rel}^2the stick: max loss, momentum intact
equal masses, target at rest, e=0e=0V=u1/2V = u_1/2, half the KE destroyedcoupling railway cars
m2→∞m_2 \to \infty (floor)rebound speed e u1e\,u_1, height e2he^2hthe metre-rule measurement
u1=u2u_1 = u_2nothing happens at any eeno approach, no collision
Ptotal=0P_{\rm total} = 0, e=0e=0everything stops deadhead-on equal-and-opposite stick: 100% KE loss

Worked examples

1 · Board level — coupling carts (CBSE/ISC pattern, 3 marks)

A 3.0 kg3.0\ \mathrm{kg} cart moving at 4.0 m/s4.0\ \mathrm{m/s} collides with a stationary 2.0 kg2.0\ \mathrm{kg} cart and they couple. Find the common velocity and the kinetic energy lost, and state where the lost energy went.

Step 1. Momentum: (3.0)(4.0)=(5.0)V⇒V=2.4 m/s(3.0)(4.0) = (5.0)V \Rightarrow V = \boxed{2.4\ \mathrm{m/s}}.

Step 2. Energy audit: before 12(3)(16)=24\tfrac12(3)(16) = 24 J; after 12(5)(5.76)=14.4\tfrac12(5)(5.76) = 14.4 J. Lost: 9.6 J\boxed{9.6\ \mathrm{J}} (40%).

Step 3. Formula check: ΔKE=12(3)(2)5(4)2=12(1.2)(16)=9.6\Delta KE = \tfrac12\frac{(3)(2)}{5}(4)^2 = \tfrac12(1.2)(16) = 9.6 J ✓.

Step 4. The destination sentence (its own mark): the 9.69.6 J became heat and sound in the coupling and permanent deformation — momentum, protected by the third law, was conserved throughout.

2 · Board level — the metre-rule measurement (ICSE/A-Level pattern)

A ball dropped from 2.0 m2.0\ \mathrm{m} onto a rigid floor rebounds to 1.28 m1.28\ \mathrm{m}. Find the coefficient of restitution and the height of the second bounce.

Step 1. Heights carry e2e^2: e=h′/h=1.28/2.0=0.64=0.80e = \sqrt{h'/h} = \sqrt{1.28/2.0} = \sqrt{0.64} = \boxed{0.80}.

Step 2. Second bounce: h2=e2h1=0.64×1.28=0.82 mh_2 = e^2h_1 = 0.64 \times 1.28 = \boxed{0.82\ \mathrm{m}} — each bounce keeps 64% of the previous height.

Step 3. State the assumptions for the last mark: the floor is effectively infinite mass (it doesn't recoil), air resistance neglected, and ee taken constant between bounces.

3 · Competitive level — general e, full audit (JEE-Main pattern, ~3 minutes)

A 2.0 kg2.0\ \mathrm{kg} ball moving at 6.0 m/s6.0\ \mathrm{m/s} hits a stationary 4.0 kg4.0\ \mathrm{kg} ball head-on with e=0.5e = 0.5. Find both final velocities and the kinetic energy destroyed.

Step 1. Spectator first: V=(2)(6)6=2.0V = \dfrac{(2)(6)}{6} = 2.0 m/s (the centre-of-mass velocity, unchanged by any ee).

Step 2. Closed forms (5): v1=2−(4)(0.5)(6)6=2−2=0v_1 = 2 - \dfrac{(4)(0.5)(6)}{6} = 2 - 2 = \boxed{0};   v2=2+(2)(0.5)(6)6=2+1=3.0 m/s\;v_2 = 2 + \dfrac{(2)(0.5)(6)}{6} = 2 + 1 = \boxed{3.0\ \mathrm{m/s}}.

Step 3. Restitution audit: separation =3.0−0=3.0=0.5×6.0= 3.0 - 0 = 3.0 = 0.5 \times 6.0 ✓. Momentum audit: 12=0+1212 = 0 + 12 ✓.

Step 4. Energy destroyed: ΔKE=12⋅(2)(4)6(1−0.25)(6)2=12⋅43⋅0.75⋅36=18 J\Delta KE = \tfrac12 \cdot \dfrac{(2)(4)}{6}(1 - 0.25)(6)^2 = \tfrac12 \cdot \tfrac43 \cdot 0.75 \cdot 36 = \boxed{18\ \mathrm{J}} — half the original 36 J. Direct check: after =0+12(4)(9)=18= 0 + \tfrac12(4)(9) = 18 J ✓. Timing note: ~3 min with the closed forms; ~4.5 solving the pair from scratch. Efficiency habit: compute VV first (it is also the answer to "what if they had stuck"), then bolt on the ±e\pm e-shares. Note the engineered curiosity: the projectile stops dead exactly when e=m1/m2e = m_1/m_2 (here 0.5=2/40.5 = 2/4 ✓) — a setter's favourite; never assume the projectile stops unless the algebra says so.

4 · Competitive level — the capture fraction (NEET/JEE pattern, ~2.5 minutes)

A 10 g10\ \mathrm{g} bullet moving at 500 m/s500\ \mathrm{m/s} embeds in a stationary 2.49 kg2.49\ \mathrm{kg} block on a smooth surface. Find the common velocity and the percentage of kinetic energy that survives.

Step 1. Embedding = perfectly inelastic: V=(0.010)(500)2.50=2.0 m/sV = \dfrac{(0.010)(500)}{2.50} = \boxed{2.0\ \mathrm{m/s}}.

Step 2. KE before: 12(0.010)(500)2=1250\tfrac12(0.010)(500)^2 = 1250 J. After: 12(2.50)(4.0)=5.0\tfrac12(2.50)(4.0) = 5.0 J. Surviving fraction =0.4%= \boxed{0.4\%}.

Step 3. The general pattern — worth memorizing: for a moving mm captured by a resting MM, the surviving fraction is mm+M\dfrac{m}{m+M} (here 0.01/2.50=0.4%0.01/2.50 = 0.4\% ✓), and the destroyed fraction Mm+M\dfrac{M}{m+M}. Light bullet, heavy block: almost everything burns.

Step 4. Where it burns: heat and splintering along the bullet's channel — which is precisely why momentum, not energy, must bridge the embedding stage of ballistic-pendulum problems (that archetype is two modules ahead). Timing note: ~2.5 min. The fraction m/(m+M)m/(m+M) is a ten-second answer where first-principles takes two minutes — and it doubles as the audit for any capture problem: surviving KE must be TINY when a light body embeds in a heavy one. An answer like "60% survives" for a bullet-and-block fails the sniff test instantly.

Exam traps

Writing the KE equation for an inelastic collision. One illegal line, zero marks. The energy books are open only at e=1e = 1; below that, energy appears only as the audit of what was destroyed.

(1−e)(1-e) instead of (1−e2)(1-e^2). Speeds scale with ee; energies with e2e^2. Half-elastic (e=0.5e = 0.5) destroys 75% of the at-risk energy, not 50%. Same square in the dropped ball: h′=e2hh' = e^2h, so e=h′/he = \sqrt{h'/h} — forgetting the square root is the classic heights error.

"Perfectly inelastic = all KE lost." Only the relative-motion energy 12μurel2\tfrac12\mu u_{\rm rel}^2 dies; the centre-of-mass share survives, protected by momentum. Everything stops only if the total momentum was zero to begin with.

Restitution applied to the wrong speeds. ee compares relative speeds (approach and separation), not the projectile's before-and-after. For a moving target, approach =u1−u2= u_1 - u_2 with signs — head-on movers close at u1+∣u2∣u_1 + |u_2|.

Signs, forever. All the closed forms take signed velocities. Head-on means opposite signs; feeding in two positive speeds silently converts the problem into a chase.

ee outside its box. For passive collisions 0≤e≤10 \le e \le 1. A computed e=1.3e = 1.3 means an arithmetic slip (or an explosive collision, which the problem would announce loudly). Use it as a self-check.

The line of impact. ee (and the 1D machinery) governs velocity components along the common normal. A glancing collision needs the components split first — next article. Applying head-on formulas to oblique geometry is a structural error, not a rounding one.

Momentum "reduced by e". Never. ee rescales relative motion; total momentum doesn't feel it. Any option showing Pafter=ePbeforeP_{\rm after} = eP_{\rm before} is instantly dead.

Origins · 1 minIsaac Newton and how this was discovered
IN
Isaac Newton
1643–1727 · Woolsthorpe, Cambridge, London

The coefficient of restitution is one of the few pieces of school physics Newton measured personally. In the scholium to the laws of motion in the Principia (1687), he reports suspending pendulum bobs of different materials and clocking their rebounds — correcting meticulously for air resistance — and finds that the separation speed is a fixed fraction of the approach speed for each material pair: about 59\tfrac{5}{9} for steel balls, 1516\tfrac{15}{16} for glass, less for "balls of compressed wool". That fraction is exactly the modern ee, and his statement that it depends on the materials but not (much) on the speeds is still called Newton's experimental law of restitution — "experimental" because, unlike his three laws, it is a material fact, not a principle. He used the measurements to confirm that momentum balances even when the bounce visibly does not — the third law surviving where kinetic energy fails — which is precisely the distinction this module grades exam candidates on, three and a half centuries later.

History
1668
— John Wallis' Royal Society paper handles the inelastic ("non-elastick") collision correctly by momentum alone.
1687
— Newton's Principia scholium reports measured restitution fractions — steel 5/9, glass 15/16 — via pendulum experiments.
1724
— impact treatises begin engineering use of restitution in gunnery and machinery.
1930
s — automotive crash studies formalize energy-absorbing (low-e) design: destroy KE in the structure, not the passengers.
2020
s — sports rulebooks legislate e directly: the ITF's 135–147 cm rebound from 254 cm is a restitution specification.

Going further

Texts. NCERT Physics Class 11, Ch. 6 (collisions) · HC Verma, Concepts of Physics Vol. 1, Ch. 9 (restitution problems) · Newton's Principia, scholium to the Laws (the original measurements) · any JEE archive under "coefficient of restitution".

Provenance. All results are standard. A verifier should recompute: the loss formula (4) via the expansion in derivation A; the closed forms and (1−e2)(1-e^2) factor in derivation B; Example 1 (V=2.4V = 2.4, loss 9.69.6 J =40%= 40\%); Example 2 (e=0.80e = 0.80, h2=0.82h_2 = 0.82 m); Example 3 (v1=0v_1 = 0, v2=3.0v_2 = 3.0, loss 1818 J with both routes agreeing); Example 4 (V=2.0V = 2.0 m/s, 0.4%0.4\% surviving =m/(m+M)= m/(m+M)); the ITF window e≈0.73e \approx 0.73–0.760.76 from 135/254\sqrt{135/254}–147/254\sqrt{147/254}.

Prerequisites. Conservation of Linear Momentum · Elastic Collisions in 1D. Leads to. The Ballistic Pendulum (archetype) · Bullet & Block (archetype) · The Bouncing Ball (archetype) · Collisions in Two Dimensions · Inelastic Collisions (UG deep dive).

Why is momentum immune to the stickiness while kinetic energy is not?

Momentum's protection is structural: the contact forces form a third-law pair, equal and opposite at every instant, so their impulses cancel from the system total no matter what the materials are doing — crushing, welding, shattering, all irrelevant. Kinetic energy has no pairing theorem. The work done by the two contact forces does NOT cancel (the forces act through different distances as the bodies deform), and the difference is exactly the energy diverted into deformation and heat. One law is bookkeeping enforced by Newton III; the other is a material outcome — which is why ee must be measured, not derived.

Where, physically, does the lost kinetic energy go?

Into disorganized forms with no return ticket: permanent deformation (rearranged material structure), heat (the crash zone gets warmer — measurably so in car crashes), sound (the thud is escaping energy), and sometimes light and fragment spray. Energy conservation as a grand principle is intact — the joules are all accounted for — but they have left the mechanical books. That irreversibility is the arrow: you never see a dented car un-crumple and fling itself backward, though momentum conservation alone would happily allow the reversed movie.

Can e ever exceed 1?

Not for a passive collision — separation faster than approach would mean the contact created kinetic energy from nowhere. But if the "collision" includes an energy source, yes: a firecracker sandwiched between carts, a spring-loaded bumper released on contact, or (the real-world case) reactive events in particle physics where internal energy converts to kinetic. Such problems announce themselves ("an explosive charge fires when they touch") and are handled by momentum conservation plus an energy input, not by restitution. On a standard paper, computing e>1e > 1 is a sign error's confession.

Is e a property of one object or of the pair — and is it really constant?

Of the pair (and the geometry): "tennis ball on concrete" has one ee, "tennis ball on clay court" another. Nor is it strictly constant — real restitution falls at higher impact speeds (more violent deformation, proportionally more loss), which is why Newton's "experimental law" is an approximation, excellent over the modest speed ranges of exams and sport. Problems sidestep the fine print by handing you a single ee; rulebooks sidestep it by specifying the exact test (drop height, surface, temperature) at which their ee must hold.

Why does the energy loss formula contain the reduced mass μ?

Because a two-body collision is secretly a one-body problem. Split any pair's kinetic energy into (energy of the shared centre-of-mass motion) + (energy of the relative motion); the split is exact, and the relative part comes out as 12μurel2\tfrac12\mu u_{\rm rel}^2 — as if a single body of mass μ=m1m2m1+m2\mu = \frac{m_1m_2}{m_1+m_2} carried the entire approach. Collisions can only touch the relative part (momentum conservation freezes the other), so μ\mu is the natural mass in every collision energy formula. The same μ\mu reappears wherever two-body physics hides — orbits, molecular vibrations — and the UG deep dive builds it properly.

For the dropped ball, why do speeds scale with e but heights with e²?

The bounce itself is a speed statement: departure speed =e×= e \times arrival speed (the floor doesn't move, so relative speeds are just the ball's). Heights then enter through kinematics: h=v2/2gh = v^2/2g is quadratic in speed, so the height ratio is the speed ratio squared. The chain per bounce: height → speed (√), speed → speed (×e\times e), speed → height (²) — net effect h′=e2hh' = e^2h. It follows that the fraction of energy kept per bounce is also e2e^2 — energy, like height, is quadratic in speed, which makes "the ball loses 36% of its energy per bounce" and "e=0.8e = 0.8" the same sentence.

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