Quadrilaterals defined

Draw any four dots on a page, no three of them in a line, join them in order with straight edges, and you have made a quadrilateral — the general four-sided family that squares, rectangles, rhombuses, kites and trapeziums all belong to. Before the chapter can say anything special about those named shapes, it needs a precise, shared vocabulary: what counts as a side versus a diagonal, which pairs of parts are "adjacent" and which are "opposite," and why some four-sided figures are convex while others are concave. Getting this vocabulary exactly right is what lets later theorems about angle sums, diagonals and parallel sides be stated cleanly, without ambiguity about which segment is being named. This article builds that vocabulary from the ground up, using the letters of a named quadrilateral as the anchor, and closes with the one big grounded fact that falls straight out of the definitions: every simple quadrilateral's four interior angles add to exactly 360°360°, proved by splitting the shape into two triangles with a single diagonal.

The core insight

A quadrilateral is a simple, closed figure of four sides, four vertices and two diagonals, and splitting it with one diagonal into two triangles shows its four interior angles always sum to 360°360°.

The core idea

A quadrilateral is a closed plane figure bounded by four line segments (sides), meeting at four points called vertices, and containing four interior angles. If the vertices, taken in order around the boundary, are AA, BB, CC, DD, the quadrilateral is written ABCDABCD, with sides ABAB, BCBC, CDCD, DADA.

The parts, precisely. Four labels do most of the work in this chapter, and every later theorem leans on them being unambiguous:

  • Sides are the four boundary segments — AB,BC,CD,DAAB, BC, CD, DA — and vertices are the four corners where consecutive sides meet.
  • Adjacent sides share a vertex (e.g. ABAB and BCBC meet at BB); opposite sides do not (e.g. ABAB and CDCD).
  • Adjacent angles sit at vertices joined by a side (e.g. ∠A\angle A and ∠B\angle B); opposite angles sit at vertices with no shared side (e.g. ∠A\angle A and ∠C\angle C).
  • Diagonals join opposite, non-adjacent vertices — ACAC and BDBD. Every simple quadrilateral has exactly two.

Simple, closed, and convex or concave. For a four-sided figure to be a quadrilateral in this chapter's sense, it must be simple — its sides do not cross each other before the boundary closes — and it must genuinely close, returning to the starting vertex. A simple quadrilateral is further either convex, when both diagonals lie fully inside the figure, or concave, when one diagonal strays partly outside because one interior angle is reflex (greater than 180°180°). A figure whose sides cross before closing is self-intersecting, and it is not a quadrilateral of this kind at all — it is excluded from the chapter entirely.

Vertex order fixes the naming. Quadrilateral PQRSPQRS names its vertices in order around the boundary, clockwise or anticlockwise, so the sides are exactly PQPQ, QRQR, RSRS, SPSP. Writing the same four points as PRQSPRQS describes a different figure — usually a self-intersecting one — because PRPR and QSQS would then be read as sides, swapping roles with what were the diagonals. This single convention is why every worked problem in the chapter insists on reading vertex letters strictly in the order given.

Figure
A convex quadrilateral ABCD with both diagonals drawn inside it, next to a concave quadrilateral PQRS with one reflex angle and a diagonal that steps outside the boundary
Convex versus concave — both diagonals inside, or one stepping outside convex ABCD A B C D both diagonals stay inside concave PQRS P Q R (reflex) S diagonal QS steps outside at R

Why it works

The angle-sum fact needs no new tools beyond what one diagonal reveals, so this section reasons it through directly rather than deriving a formula from scratch. The claim is precise enough to state as a target before proving it: for every simple quadrilateral ABCDABCD, however irregular its four sides look, the four interior angles ∠A+∠B+∠C+∠D\angle A + \angle B + \angle C + \angle D always add up to exactly 360°360°, and the reason is that any diagonal splits the quadrilateral into exactly two triangles whose angle sums are each independently fixed at 180°180° by the triangle angle-sum property already known from earlier classes.

Step 1. Draw the diagonal ACAC in quadrilateral ABCDABCD. Because ABCDABCD is simple, this diagonal lies inside the figure (for a convex quadrilateral) or at least connects two non-adjacent vertices cleanly, and it splits the four-sided region into exactly two triangles: △ABC\triangle ABC and △ACD\triangle ACD. Nothing about the sides or angles has changed — the diagonal has simply been added as a new segment, so the quadrilateral's boundary and the two triangles together cover the same region with no overlap and no gap.

Step 2. Apply the triangle angle-sum property to each piece separately. In △ABC\triangle ABC, the three angles sum to 180°180°: ∠BAC+∠B+∠BCA=180°\angle BAC + \angle B + \angle BCA = 180°. In △ACD\triangle ACD, the three angles likewise sum to 180°180°: ∠DAC+∠D+∠DCA=180°\angle DAC + \angle D + \angle DCA = 180°.

Step 3. Add the two equations and regroup by vertex. (∠BAC+∠DAC)+∠B+(∠BCA+∠DCA)+∠D=360°(\angle BAC + \angle DAC) + \angle B + (\angle BCA + \angle DCA) + \angle D = 360°. But ∠BAC\angle BAC and ∠DAC\angle DAC together make up the full angle ∠A\angle A of the quadrilateral (the diagonal splits ∠A\angle A into exactly those two pieces), and ∠BCA\angle BCA and ∠DCA\angle DCA together make up the full angle ∠C\angle C. Substituting gives ∠A+∠B+∠C+∠D=360°\angle A + \angle B + \angle C + \angle D = 360°.

∠A+∠B+∠C+∠D=360°.(1)\angle A + \angle B + \angle C + \angle D = 360°. \qquad (1)

where: ∠A,∠B,∠C,∠D\angle A, \angle B, \angle C, \angle D are the four interior angles of quadrilateral ABCDABCD, taken at the vertices in order. This result holds for every simple quadrilateral — convex or concave — because any diagonal, drawn from any vertex, splits it into exactly two triangles whose two independent 180°180° sums always combine to 360°360°; the same argument works starting from diagonal BDBD instead of ACAC.

Worked example

Problem. In quadrilateral MNOPMNOP, list (a) all four sides, (b) both diagonals, (c) the pair of angles opposite to ∠M\angle M, (d) two pairs of adjacent sides, and (e) given ∠M=100°\angle M = 100°, ∠N=80°\angle N = 80°, ∠O=95°\angle O = 95°, find ∠P\angle P.

Step 1. Since the vertices are named in order M,N,O,PM, N, O, P, the sides are formed by consecutive letters, wrapping back to the start: MNMN, NONO, OPOP, PMPM. That answers (a).

Step 2. Diagonals join non-adjacent (opposite) vertices. In MNOPMNOP, MM and OO are opposite, and NN and PP are opposite, so the diagonals are MOMO and NPNP. That answers (b).

Step 3. MM's adjacent vertices are NN and PP (each shares a side with MM), so the vertex opposite MM is OO, and the angle opposite ∠M\angle M is ∠O\angle O. That answers (c). For (d), two valid adjacent-side pairs are MNMN and NONO (sharing vertex NN), and OPOP and PMPM (sharing vertex PP).

Step 4. Using the angle-sum result from the reasoning above, ∠M+∠N+∠O+∠P=360°\angle M + \angle N + \angle O + \angle P = 360°. Substituting the given values, 100°+80°+95°+∠P=360°100° + 80° + 95° + \angle P = 360°, so 275°+∠P=360°275° + \angle P = 360°, giving ∠P=85°\angle P = 85°.

Answer: sides MN,NO,OP,PMMN, NO, OP, PM; diagonals MOMO and NPNP; angle opposite ∠M\angle M is ∠O\angle O; adjacent pairs (MN,NO)(MN, NO) and (OP,PM)(OP, PM); and ∠P=85°\angle P = 85°.

Competitive stretch

Problem. A quadrilateral ABCDABCD has ∠A=100°\angle A = 100°, and when diagonal ACAC is drawn it lies completely inside the figure, splitting it into △ABC\triangle ABC and △ACD\triangle ACD. Is ABCDABCD convex or concave, and how many diagonals does it have in total?

Step 1. Recall the definitions: a quadrilateral is convex if both diagonals lie entirely inside it, and concave if at least one diagonal passes outside because some interior angle is reflex.

Step 2. Diagonal ACAC is given to lie fully inside, ∠A=100°\angle A = 100° is not reflex, and nothing in the problem suggests any other angle is reflex or that diagonal BDBD would exit the figure. That evidence is consistent with ABCDABCD being convex.

Step 3. Every simple quadrilateral, convex or concave, has exactly 2 diagonals — here ACAC and BDBD — since a diagonal joins each pair of non-adjacent vertices, and a four-vertex figure has exactly two such pairs.

Answer: ABCDABCD is convex, with 2 diagonals, ACAC and BDBD.

Common traps

  • Confusing "adjacent" with "opposite." Always check whether the two sides or two angles share a vertex (adjacent) or not (opposite) before answering.
  • Treating a diagonal as a side. A diagonal joins non-adjacent vertices and lies inside the figure; it is never one of the four boundary sides.
  • Ignoring vertex order when naming. Writing vertices out of order (e.g. ABDCABDC instead of ABCDABCD) swaps which segments count as sides versus diagonals, and can describe a self-intersecting figure.
  • Forgetting the 360°360° angle sum works for any diagonal. Students sometimes think only one particular diagonal gives the correct split; either diagonal, ACAC or BDBD, produces two triangles whose sums add to the same 360°360°.

Ask the tutor: Want to practice labelling sides, angles and diagonals on a few different quadrilaterals, or work through more angle-sum problems until the vertex-order logic feels automatic? Ask your AI tutor to sketch examples and quiz you.

Why does splitting with a diagonal always give exactly two triangles, no matter which diagonal I pick?

Any diagonal joins two non-adjacent vertices, and in a simple (non-self-intersecting) quadrilateral that single segment always divides the interior into exactly two regions, each bounded by three sides — two original sides of the quadrilateral plus the diagonal itself. Whether you use ACAC or BDBD, you get two triangles, and each triangle's angles sum to 180°180° by the triangle angle-sum property, so the total is always 360°360° either way.

Is a quadrilateral with sides that cross each other still called concave?

No. A concave quadrilateral is still simple — its sides never cross — it just has one interior angle greater than 180°180°, which pushes one diagonal partly outside the boundary. A figure whose sides actually cross before the shape closes is called self-intersecting, and it is a different, more unusual case that this chapter does not study as a quadrilateral at all.

Do I need to memorise which pairs of vertices are opposite, or can I always work it out?

You can always work it out from the naming order: in a quadrilateral ABCDABCD, the vertices are listed going around the boundary, so each vertex's two neighbours in that list are its adjacent vertices, and the one remaining vertex is its opposite. For AA, the neighbours are BB and DD, so CC is opposite AA; the same logic gives BB and DD as opposite each other. No separate memorising is needed once you trust the order.

Where this leads