Quadrilateral from sides and diagonals

A compass cannot draw a four-sided figure directly — it only draws arcs, and arcs only fix points at a known distance from a known centre. So every quadrilateral construction is secretly a triangle construction done twice. When you are given three sides and both diagonals of quadrilateral ABCDABCD, the trick is to notice that three of those five given lengths — two sides and the diagonal joining their outer ends — already describe a complete triangle by SSS. Build that triangle first, and three of the four vertices are fixed. The fourth vertex is then trapped between two circles: one centred at a known vertex with the remaining side as radius, one centred at another known vertex with the remaining diagonal as radius. Where those two arcs cross is the last corner. This article expands the Class 8 "3 sides + 2 diagonals" construction from the Pass-1 note into a full canon-lite treatment: the general rule stated algebraically, a worked construction carried through with real measurements, and the traps that turn a clean quadrilateral into a crossed or impossible one.

The core insight

Three given sides and one diagonal build a first triangle by SSS, and the fourth vertex is then located as the intersection of two arcs drawn from the remaining side and the remaining diagonal.

The core idea

Every construction problem in this chapter reduces to the one tool a compass and straightedge give you for free: SSS triangle construction, where three known lengths fix a triangle uniquely (up to a mirror flip). A quadrilateral has four vertices, so it needs one triangle construction to fix the first three and a second "two arcs meet at a point" step to fix the fourth.

Reading the given data. In quadrilateral ABCDABCD you are given three sides — commonly ABAB, BCBC, CDCD — plus both diagonals ACAC and BDBD. Five lengths in total. Look for the group of three that already forms a triangle: here ABAB, BCBC, and diagonal ACAC describe triangle ABCABC completely, since ACAC is the segment joining AA and CC across the quadrilateral.

Fixing the first three vertices. Constructing △ABC\triangle ABC by SSS gives you AA, BB, and CC as actual points on the paper, in their correct relative positions. Nothing about vertex DD has been used yet.

Trapping the last vertex. Vertex DD has to be, at the same time, at distance CDCD from CC (the leftover side) and at distance BDBD from BB (the leftover diagonal). Each of those conditions alone describes a whole circle of possible positions; together, two circles meet in at most two points, and the correct one is chosen by staying on the correct side of the figure (opposite BB, so the quadrilateral does not fold back on itself). This is exactly the same "distance from two fixed centres" logic used to build a triangle from three sides — applied a second time, with CC and BB as the two centres instead of two triangle vertices.

D=arc⁡(C, CD)∩arc⁡(B, BD)D = \operatorname{arc}(C,\, CD) \cap \operatorname{arc}(B,\, BD)

where: arc⁡(C,CD)\operatorname{arc}(C, CD) is the set of points at distance CDCD from centre CC, and arc⁡(B,BD)\operatorname{arc}(B, BD) is the set of points at distance BDBD from centre BB; their intersection on the far side of ACAC from BB is the vertex DD.

Figure
Quadrilateral ABCD built from triangle ABC by SSS then vertex D found where an arc from C of radius CD meets an arc from B of radius BD
Triangle first, then two arcs fix the fourth vertex A B C D triangle ABC by SSS: AB, BC, AC arc centre C radius CD arc centre B radius BD D sits where the two arcs cross, on the side of AC away from B

Why the two-arc idea always works

Derivation ALocating the fourth vertex of a quadrilateral from three sides and two diagonals

The goal is to show, using only the SSS triangle-construction principle a student already has from Class 7, why fixing triangle ABCABC first and then intersecting two arcs at CC and BB correctly and uniquely places the fourth vertex DD, rather than treating the last step as a rule to memorise without justification.

Step 1. Identify which three of the five given lengths (ABAB, BCBC, CDCD, ACAC, BDBD) name a genuine triangle. A triangle needs three segments that close up into one figure — here AA, BB, CC are three points, and ABAB, BCBC, ACAC are exactly the three sides joining them pairwise, so this triple is constructible by SSS the moment each pair of lengths satisfies the triangle inequality.

Step 2. Construct △ABC\triangle ABC: draw ABAB as a base segment, swing an arc of radius ACAC from AA and an arc of radius BCBC from BB, and mark their intersection as CC. This is standard SSS construction, and it fixes AA, BB, CC as actual coordinates on the page — three of the quadrilateral's four vertices are now known exactly.

Step 3. Notice that the two unused lengths, CDCD and BDBD, are both distances measured from already-fixed points (CC and BB) to the unfixed point DD. A single distance constraint from a fixed point describes a whole circle of candidate positions — not yet a unique point. But two independent distance constraints, from two different fixed centres, intersect in at most two points, because two distinct circles meet in zero, one, or two points.

Step 4. Draw both circles as arcs: one centred at CC with radius CDCD, one centred at BB with radius BDBD. Take the intersection point on the side of line ACAC opposite BB — this side condition is what keeps ABCDABCD a simple (non-crossed) quadrilateral rather than folding vertex DD back into the triangle's interior. That intersection point is DD, and by construction it is simultaneously at distance CDCD from CC and distance BDBD from BB, exactly matching the two given lengths.

Step 5. Since every step used only lengths that were part of the original given data, and the two arcs were drawn from points already fixed by SSS, the resulting figure ABCDABCD has all three given sides, both given diagonals, and no length was assumed or estimated. This is why the "triangle first, two arcs second" procedure is not a special trick for this one problem but the general method for any "3 sides + 2 diagonals" construction.

Worked example

Construct quadrilateral PQRSPQRS with PQ=3.6PQ = 3.6 cm, QR=4.4QR = 4.4 cm, RS=3.9RS = 3.9 cm, diagonal PR=5.8PR = 5.8 cm, and diagonal QS=5.5QS = 5.5 cm.

Step 1. Spot the constructible triangle. The three given lengths PQPQ, QRQR, and diagonal PRPR name triangle PQRPQR completely, so this is the triangle to build first. Sketch the quadrilateral roughly to confirm SS will sit on the far side of PRPR from QQ.

Step 2. Construct △PQR\triangle PQR by SSS. Draw PQ=3.6PQ = 3.6 cm with a ruler. With centre PP and radius 5.85.8 cm, draw an arc for diagonal PRPR. With centre QQ and radius 4.44.4 cm, draw an arc for side QRQR, cutting the first arc at RR. Check the triangle inequality: 3.6+4.4=8.0>5.83.6 + 4.4 = 8.0 > 5.8, so the triangle is valid. Join PRPR and QRQR.

Step 3. Locate SS with two more arcs. With centre RR and radius 3.93.9 cm (side RSRS), draw an arc on the side of PRPR opposite QQ. With centre QQ and radius 5.55.5 cm (diagonal QSQS), draw a second arc cutting the first at SS.

Step 4. Join RSRS, SPSP, and the diagonal QSQS as a dashed construction line to display both diagonals. The completed quadrilateral PQRSPQRS has PQ=3.6PQ = 3.6 cm, QR=4.4QR = 4.4 cm, RS=3.9RS = 3.9 cm, PR=5.8PR = 5.8 cm and QS=5.5QS = 5.5 cm, with vertex SS fixed uniquely by the two arcs from RR and QQ.

Competitive stretch

If a fifth given length were the side SPSP instead of one of the diagonals, the same "two arcs" idea still applies — you would just be intersecting an arc from RR (radius RSRS) with an arc from PP (radius SPSP) instead of from RR and QQ. The identity of the two centres always comes from whichever two vertices are already fixed and have a known distance to the missing vertex; only the labels change.

Common traps

  • Picking the wrong starting triangle. Only the triple of lengths that names two adjacent given sides plus the diagonal joining their outer vertices is directly constructible first. A rough sketch before picking up the compass avoids this.
  • Swapping the centres for the last two arcs. The fourth vertex needs one arc from the leftover side's far endpoint and one arc from the leftover diagonal's far endpoint — mixing up which length goes with which centre gives a wrong point.
  • Drawing the second pair of arcs on the wrong side of the first triangle, which produces a self-intersecting (crossed) quadrilateral instead of a simple one.
  • Skipping the triangle inequality check, both for the first triangle built directly and, implicitly, for the arcs at the fourth vertex — if the two radii and the already-drawn diagonal cannot form a triangle, the arcs will not meet at all.

Ask the tutor: Want to see how this construction changes when one of the diagonals is replaced by an angle instead, as in the "3 sides + 2 angles" method?

What if none of the three given sides plus a diagonal happens to form a valid triangle

Then the data is inconsistent and no such quadrilateral exists. Always check the triangle inequality on your chosen triple, such as 3.6+4.4=8.0>5.83.6 + 4.4 = 8.0 > 5.8 for triangle PQRPQR above, before drawing a single arc. If the sum of the two shorter lengths does not exceed the third, the arcs for that triangle will never meet, and you should re-examine whether the given measurements were copied correctly.

Does it matter which diagonal I treat as belonging to the first triangle

Yes. Only the diagonal that joins the two endpoints of your two chosen adjacent sides can complete that first triangle — for triangle PQRPQR built from sides PQPQ and QRQR, the closing segment is diagonal PRPR, not QSQS. The other diagonal, QSQS, is saved for the second stage, where it fixes vertex SS together with the remaining side RSRS.

How is this different from constructing a quadrilateral from four sides and one diagonal

In "4 sides + 1 diagonal" the single given diagonal splits the quadrilateral into two triangles that share that diagonal as a common side, and each triangle is built by SSS in turn using two sides plus the shared diagonal. In "3 sides + 2 diagonals," only one triangle is directly built from given data (two sides plus one diagonal); the fourth vertex is not built from a second full SSS triangle but trapped by two arcs, one from a side length and one from the second diagonal, meeting at a point.

Before this

Where this leads