Path variables
When a car rounds a curved mountain road, two very different things are happening to it at once: it may be speeding up or slowing down along the road, and it is also being pulled off a straight line by the bend itself. Rectangular (-) coordinates blur these two effects together into components that don't mean much physically. Path variables — normal-tangential (-) coordinates — separate them cleanly by riding along with the particle itself, splitting velocity and acceleration into a piece along the direction of travel and a piece perpendicular to it, pointing toward the centre of curvature. This is the third and most physically transparent way of describing curvilinear motion in the Kinematics and Kinetics of Particles unit, after rectangular and polar coordinates. It is the natural choice whenever the shape of the path itself is known and you care about "speeding up" versus "turning," and it carries straight into kinetics, where Newton's second law resolves along the same two directions to find normal reactions, tensions, and lift-off conditions on curved tracks.
A particle's acceleration along its own path splits into a tangential part that measures change of speed and a normal part that measures the path's curving effect, and these combine vectorially, , with Newton's second law resolved the same way to give for curved-path forces.
The core idea
At every point on a particle's path, attach a local pair of unit vectors: , the unit tangent, pointing in the instantaneous direction of motion, and , the unit normal, pointing from the particle toward the centre of curvature of the path at that instant. These two directions are always mutually perpendicular, and they rotate together with the particle as it moves along a curved path — unlike the fixed - axes of rectangular coordinates. Because velocity is, by definition, tangent to the path, it has only one component in this frame:
where: is the arc length measured along the path from some reference point, so is simply the speed (never negative in magnitude, only in the sense of direction reversal along ). Acceleration is where path variables earn their keep, because itself is turning as the particle moves, and differentiating with respect to time produces two distinct terms:
where: is the tangential acceleration, is the normal (centripetal) acceleration, and is the radius of curvature of the path at that instant — the radius of the circle that best matches the path's bend right there.
- tracks only the rate of change of speed. It is exactly zero whenever the particle moves at constant speed, no matter how sharply the path curves.
- tracks only the path's curving effect. It is exactly zero only where the path is momentarily straight (), no matter how fast the particle is going.
- These two causes are completely independent — one can be zero while the other is large, and both can act simultaneously, which is exactly what makes n-t coordinates more informative than a single "acceleration" number.
For a circular path of constant radius , at every point, so uniform circular motion () recovers the familiar centripetal result as a special case, not a separate formula to memorise.
In kinetics, Newton's second law resolved along and gives two independent scalar equations,
where: and are the net force components along the tangent and toward the centre of curvature respectively. The normal equation is often the most physically transparent route to a normal reaction, cable tension, or the speed at which contact is lost on a curved track, because the direction "toward the centre" is usually easy to identify from the geometry alone.
Show that for a particle of mass moving on a curved path of local radius of curvature at speed , requiring the net force component along the inward normal direction to satisfy Newton's second law forces that component to equal exactly , independent of whatever the tangential forces happen to be doing to the particle's speed at that same instant.
Step 1. Start from Newton's second law in vector form, , and substitute the n-t decomposition of acceleration derived above, with and . Because and are mutually perpendicular unit vectors at every instant, the vector equation splits cleanly into two independent scalar equations, one along each direction, with no cross terms between them.
Step 2. Take the component of along by dotting both sides with . Since , the tangential acceleration term drops out entirely, leaving , where is the sum of the components, along the inward normal, of every real force acting on the particle — weight, normal reaction, tension, friction's normal component, whatever is present.
Step 3. Substitute from the kinematic relation for the normal component of acceleration on a curved path (a purely geometric fact about how a tangent vector of magnitude rotates as the particle advances along a path of local radius , independent of what forces are causing that motion). This yields .
Step 4. Note that this result holds at every instant regardless of what is doing — the particle can be speeding up, slowing down, or moving at constant speed, and the normal-direction equation is unaffected, because Step 1 already separated the two directions. This is precisely why is the standard first equation to write down for any curved-track force problem: it isolates the "curving" requirement from the "speeding up" requirement.
Worked example
Extend the hill-crest example from the syllabus: a block of mass crosses the crest of a circular hill of radius . Instead of a fixed speed, suppose the block is also braking, decelerating at a constant rate so its tangential acceleration is at the exact instant its speed is . Find the total acceleration magnitude and direction at that instant, and the normal force from the road, taking .
Step 1. The normal acceleration depends only on speed and curvature, not on braking: , directed toward the centre of curvature, which lies below the road at a hill crest.
Step 2. The tangential acceleration is given directly by the braking: (negative because it opposes the direction of travel). This is entirely independent of the curvature — braking harder would not change , and a sharper hill would not change .
Step 3. Combine the two components into the total acceleration magnitude: , at an angle from the normal direction, tilted toward the rearward (braking) side.
Step 4. For the normal force, apply with the positive normal direction taken downward (toward the centre, below the crest): , so . The normal force is , exactly the same value as in the constant-speed case, because depends only on — braking changes the block's total acceleration and its direction, but not the road's normal reaction at that instant.
Common traps
- Assuming just because the path is circular — depends only on whether speed is changing, never on path shape.
- Assuming just because speed is constant — depends only on curvature, never on whether speed is changing.
- Using the wrong sign or direction for — it always points toward the centre of curvature, which flips from "up" at a valley to "down" at a crest, and a sign slip here reverses the answer for .
- Treating as automatically constant for a non-circular path — for a general curve , must be computed locally unless the path is truly circular.
Ask the tutor: Want to work through a vertical-circle loop-the-loop problem, or see the full derivation of for a general curve?
Why do we bother with n-t coordinates when rectangular coordinates always work too?
Rectangular coordinates always work, but they mix "speeding up" and "turning" together into and , which usually have no direct physical meaning on a curved path. Path variables split acceleration into exactly the two effects you actually reason about — change of speed and the path's curving effect — which is why they make curved-track force problems (finding a normal reaction, a tension, or a lift-off speed) far more transparent to set up.
Do I need to know the exact shape of the path to use path variables?
You need the radius of curvature at the instant in question, not the whole path. For a circular path, is just the given radius and stays constant everywhere. For a general curve , you compute locally from the curve's slope and curvature at that specific point using , and that single local value is all the n-t equations need.
If a_t and a_n are both nonzero, how do I find the actual direction the particle is accelerating
Treat and as two perpendicular vector components and combine them the same way you would combine any perpendicular - components: magnitude , and the angle from the normal direction is . The direction tilts toward the tangential side if the particle is speeding up, and toward the opposite tangential side if it is slowing down (braking).